GAME PRODUCTION OPTIONS

game production Options

Bear in mind that your players usually are not destined to be looking at your weapon all the time, Except if your game sucks -- they will be seeking round the viewport for targets, or for the crosshair in the center of the monitor; Do you need to spend 16MB of VRAM on that way too?I feel it does. The idiom says to only do things any time you will n

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